package Units;

public abstract class Infantry extends Unit{

	public Infantry(Gun Wep1, Cannon Wep2, double CResis, double GResis, int Cost, int Moves){
		super(Wep1, Wep2, CResis, GResis, Cost, Moves);
	}
	
/*	public int moveCost(Terrain nextTile){
		if(nextTile instanceof Road){
			return 1;
		}else if(nextTile instanceof Forest){
			return 1;
		}else if(nextTile instanceof Plain){
			return 1;
		}else if(nextTile instanceof Mountain){
			return 2;
		}else if(nextTile instanceof Structure){
			return 1;
		}else if(nextTile instanceof River){
			return 2;
	}
	}*/
}
